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Nous sommes le Ven Nov 29, 2024 6:13 am
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L'g0n3
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Sujet du message: Re: ET vietnam mod Posté: Dim Mar 13, 2011 8:48 pm |
Retraité |
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Enregistré le: Ven Oct 20, 2006 1:41 pm Messages: 2784
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Gaia a écrit: L'g0n3 a écrit: Par contre je sais pas si ça vient de chez moi mais c'te galère pour DL le mod et le patch, ça rame à bloque ... Ça doit venir de toi car même moi avec ma connexion de daube, ca s'est dl en 6 minutes Mouais ben ca doit etre ma campagne alors, j'ai mis plus de 20min pour le DL ..... Vous trouvez des serveurs etnam facilment vous ??? Même en selectionant le mode vietnam j'ai beaucoup de serveur qui n'ont rien à voir dans la liste ......
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Nataku
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Sujet du message: Re: ET vietnam mod Posté: Jeu Mar 17, 2011 12:04 pm |
Life |
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Enregistré le: Jeu Aoû 26, 2010 4:43 pm Messages: 760 Localisation: Marrakech streets (by night)
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J'ai testé ce matin, je suis fan ! ça serait bien d'avoir ce mode en life ^^
_________________ L2P
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virtoc
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Sujet du message: Re: ET vietnam mod Posté: Mar Mar 22, 2011 8:11 pm |
Owned |
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Enregistré le: Lun Aoû 25, 2008 9:40 am Messages: 229 Localisation: Basse-Normandie
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Akimbo Mac-10 Level 5 Soldier will earn Akimbo Mac-10. It will be available on weapon bank 2. ATmines Engineer can use anti-tank mines. Very powerfull explosive weapon, activated by vehicles. NOTE: We suggest to allow just 2 ATmines for each team or the match should results unbalanced for the attacking team. Two ATmines are enough to blow one vehicle. Use it in addiction to Claymores and Tripmines. Backpack Weapons Primary weapon model will appear attached on player backpack when it's not currently selected. Battle Hearth Level 5 Medic will earn battle hearth. Once you get killed and waiting for a Medic revive, you can try to stand up by yourself holding the “use” key. If you are able to do that, you will receive half of your HP points but you will move really slow. Usefull if you were near to your objective and the enemy forgot to gib you. You are allowed to do that only once for each respawn. NOTE: This feature will be shared to each class. Custom HUD HUD is an acronym for Heads Up Display. This is the 2D layout of items on your screen such as what weapon you’re holding, compass, XP, health, etc... With ETnam you will be able to choose between 3 alternative HUD. This setting is available on the client using the in-game ETnam options menu. 6 etnam Damage Sight Display a layer on player HUD according to his HP level. This setting is available on the client using the in-game ETnam options menu. DogTags When a player die, it will drop its dogtag on the battlefield. Collect them to earn a medal and win dogtags master competition. Dynamite Countdown Level 5 Engineer will earn the ability to see a countdown when aiming to a planted dynamite. Enemy Spawn Time Since players will use external programs or scripts to calculate the enemy respawn time, We decided to include this feature as default. Anyway server admin can decide if enable or disable it. Extreme Gore ETnam includes extreme gore features such as: > Bloody knife; > Bloody body and face; > Machine Gun and Shotgun power gib; > Smoking gibs; > Head gibs; > Head gibs blood spurts; > Incinerated corpses; > White eyes for corpses; > Death animations; > Pain animations; Blood and Gibs settings are available on the client using the in-game ETnam options menu. Fury This is the ETnam revisitation of the common ET adrenaline. We decided to build it this way to stop adrenaline abuse, but without removing it. In this way the player cannot decide when to use it, but it will automatically activated after a certain kills amount. This wants to represent the battlefield killing spree exaltation. NOTE: Server admin can decide the fury duration and the kills amount needed to activate this feature. 7 etnam GPS Scan Level 5 Battle Sense will allow CovertOps to use the GPS scan. They will be available on weapon bank 8. A CovertOps can call a GPS scan to spot enemies and make them visible to his team for few seconds. NOTE: This feature can be disabled by server config. Server admin can also set the time delay between two GPS scans. Grenades Warning Level 5 Battle Sense allow players to be warned from grenades proximity. Health Regeneration Level 4 Medic will earn helth regeneration. NOTE: This feature will be shared to each class. Hit Direction Display an hit arrow on player HUD. This arrow will aim to the direction where enemy bullets are coming from. This setting is available on the client using the in-game ETnam options menu. Hit Sounds ETnam includes custom client-side hit-sounds. Client will be allowed to choose between classic and realistic hit-sounds. Additionally players can select some alternative headshot sounds. This setting is available on the client using the in-game ETnam options menu. Hit Zones Client can bind “+hitzone" key. This will graphically show the player aim. Example: > bind x “+hitzone” NOTE: Server “advanced hit locations” feature must be enabled to have this feature working properly. This setting is available on the client using the in-game ETnam options menu. 8 etnam Kamikaze Level 5 CovertOps will earn the ability to sacrifice as kamikaze. Client can bind “kamikaze" key. Example: > bind x “kamikaze” This setting is available on the client using the in-game ETnam options menu. Knife Disarming Every class can use the knife to disarm mines. It will obviously take more time than the plier, plus enemy will hear the knife stabbing sound. So be carefull and use it at your own risk. Medals & Ribbons ETnam includes a medals and ribbons table. There are many awards for the player career. They are saved with XP, so they will stay until player XP will be resetted. Napalm Level 5 FieldOps will earn Napalm canister. It will be available on weapon bank 5. NOTE: Napalm should be used to weak the enemy team before an attack. Since it will NOT kill instantly, but slowly burn players until a certain HP amount (decided by a server CVAR). This wants to represent the sticky Napalm effect over skin and clothes. It can NOT be stopped taking medipacks. Use it in addiction to Airstrike and Artillery. Parachute Client can bind “parachute" key. This will allow players to open a parachute when pressing the binded key. Example: > bind x “parachute” NOTE: This feature can be disabled by server config. Must be carefull since unfair players can rush map objectives. The worst situation happens when server additionally allow double jump. This setting is available on the client using the in-game ETnam options menu. 9 etnam Scoreboard Kills Additionaly to XP, Player Rating and Kill Rating, the client can also choose to sort players by kills amount into the scoreboard. Press the keyboard TAB button to cycle between sorting types. Second Squad Allow client to choose the secondary team squad. Marines or Ranger for the USA team. North Vietnamese Army or Vietcong for the NAM team. NOTE: Since people can be confused by squad clothes, server admin can decide to enable or disable this feature. This setting is available on the client using the in-game ETnam options menu. Or directly into Limbo with a mouse click over the Limbo player head. Shellshock If a player takes more than 75 HP damage from a grenade explosion, it will fall down for few seconds, beeing vulnerable to the enemy attack. This is the moment to finish him. NOTE: Only grenades explosion activate this feature. Sticky Grenades Client can stick grenades over enemies chest using the “weapkick" feature while holding a grenade. Example: > bind x “weapkick” This setting is available on the client using the in-game ETnam options menu. Target Distance Enemy distance calculation when using a scoped weapon. Text Motion Use text motion effect for HUD kill messages. This setting is available on the client using the in-game ETnam options menu. 10 etnam Tripmines Level 5 Engineer will earn tripmines. They will be available on weapon bank 7. To deploy a tripmine you must place it on a wall and arm it. NOTE: The wire will be visible only to your team, unless tripmine isn't spotted by an enemy CovertOps. Use it in addiction to Claymores and Atmines. Weapons > Ithaca. > Napalm. > Akimbo Mac-10. > M79. > AK-47 > M16. > M3A1. > RPD. > Dragunov. > M21. > LAW. > RPG. > Tokarev. > Revolver. > M60. > DShK. > M2HB. > Scoped AK-47. > Scoped M16. Weapon Kick Client can bind “weapkick" key, and use it as a weapon melee attack. Example: > bind x “weapkick” It can also be used to open doors and stick grenades to enemies (when holding a grenade). This setting is available on the client using the in-game ETnam options menu. XP Marker This feature display the earned XP in the middle of client screen This setting is available on the client using the in-game ETnam options menu. 11 etnam
_________________ FREEDOM ! (William Wallace before his execution)
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ThaMasta
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Sujet du message: Re: ET vietnam mod Posté: Mar Mar 22, 2011 11:12 pm |
N00B |
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Enregistré le: Sam Mar 19, 2011 9:32 pm Messages: 4
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Yess les gars et ces sur mon serveur que vous l'avez essayé, et ces justement depuis que vous avez vue mon serveur que vous en voulez un !! Avis, le mod ETNAM n'est pas comme sur mon serveur, j'y ai fait beaucoup de modification pour le theme Francais VS Québec !!! Avoue zinzin ca déchire trop ^^ Mais pour les curieux qui veule essayer le mod, vous pouvez toujours venir voir le mod sur notre serveur : edit Darkhost : finalement pas de pub(Ce n'est pas pour pubé.. mais vous en informer, et si mon ip vous dérange alors édité simplement mon post) Bon jeux a vous et si des clan match (pour le plaisir) vous intéresse vous pouvez nous faire signe !! ThaMasta
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virtoc
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Sujet du message: Re: ET vietnam mod Posté: Mer Mar 23, 2011 11:35 am |
Owned |
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Enregistré le: Lun Aoû 25, 2008 9:40 am Messages: 229 Localisation: Basse-Normandie
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Face a tout cet enthousiasme je ne peux m'empêcher de modérer ce topic avec un avis moins optimiste que les autres. Il est vrai qu'il est agréable d'avoir autant de nouvelles armes, mais nombre d'entre elles sont 'overpowered' et nuisent à ce difficile équilibre qu'ET pub avait su trouver pour allier objectif, teamplay et jeu de shoot à la première personne. Je pense que Nam est comparable à NQ et Jay dans le sens où ce sont plus des mod axés fun et shoot que obj. Avec toutes les armes lourdes que propose le mod, il devient beaucoup plus difficile d'être un bon medic. Le travail sur les skins et les quelques nouveaux features (le smoke poison, mines antichar, parachute, coup de cross, kamikaze) sont très bien réussi et intéressants. Certains étaient déjà dans NQ... Malheureusement, si les maps doivent obligatoirement être rééditées pour pouvoir être jouées en Nam, je crains que cela conduise le mod à se perte. En effet, jouer sur 6 maps déjà bien connu des vétérans de ET va vite se révéler ennuyeux... Cette dernière partie n'est qu'une supposition puisque je ne suis pas sûr de ça, j'ai simplement constaté que nous jouions les maps classiques avec des nouvelles textures. J'ai joué pendant un petit moment à NQ, je trouvais le mod fun, mais c'était plus du frag hoping que du team play. Je pense que Pub est irremplaçable car ce que je préfère dans ce jeu, c'est le team play. Je ne parle pas du GPS... C'est juste scandaleux. Je rejouerais quand même ce mod pour le connaitre un peu mieux mais après avoir joué plusieurs heures dessus hier, je ne suis pas convaincu. Tchuss !
_________________ FREEDOM ! (William Wallace before his execution)
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Gaia
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Sujet du message: Re: ET vietnam mod Posté: Mer Mar 23, 2011 11:58 am |
Admin |
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Enregistré le: Dim Juin 22, 2008 10:43 am Messages: 2004 Localisation: Pornizh - Breizh
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virtoc a écrit: Face a tout cet enthousiasme je ne peux m'empêcher de modérer ce topic avec un avis moins optimiste que les autres. Il est vrai qu'il est agréable d'avoir autant de nouvelles armes, mais nombre d'entre elles sont 'overpowered' et nuisent à ce difficile équilibre qu'ET pub avait su trouver pour allier objectif, teamplay Normal qu'au début il y ait l'excitation vis-à-vis de la nouveauté et que le coté "obj" soit un peu sacrifié. Maintenant, il n'est pas impossible de faire en sorte que l'obj soit à nouveau joué et c'est pourquoi nous sommes entrain de voir en partie "privée" les modifications qui pourraient être apportées afin de rendre les parties plus intéressantes en privilégiant l'esprit "objectif". Il faut juste nous laisser un peu de temps (enfin, surtout à Dark car c'est lui qui se tape toutes les modifs)
_________________ Fesse de bouc Life => http://www.facebook.com/pages/Clan-Life/319680931440559
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sh4kA
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Sujet du message: Re: ET vietnam mod Posté: Mer Mar 23, 2011 12:49 pm |
Owned |
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Enregistré le: Ven Aoû 06, 2010 4:42 pm Messages: 118 Localisation: supply depot
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virtoc a écrit: Akimbo Mac-10 Level 5 Soldier will earn Akimbo Mac-10. It will be available on weapon bank 2. ATmines Engineer can use anti-tank mines. Very powerfull explosive weapon, activated by vehicles. NOTE: We suggest to allow just 2 ATmines for each team or the match should results unbalanced for the attacking team. Two ATmines are enough to blow one vehicle. Use it in addiction to Claymores and Tripmines. Backpack Weapons Primary weapon model will appear attached on player backpack when it's not currently selected. Battle Hearth Level 5 Medic will earn battle hearth. Once you get killed and waiting for a Medic revive, you can try to stand up by yourself holding the “use” key. If you are able to do that, you will receive half of your HP points but you will move really slow. Usefull if you were near to your objective and the enemy forgot to gib you. You are allowed to do that only once for each respawn. NOTE: This feature will be shared to each class. Custom HUD HUD is an acronym for Heads Up Display. This is the 2D layout of items on your screen such as what weapon you’re holding, compass, XP, health, etc... With ETnam you will be able to choose between 3 alternative HUD. This setting is available on the client using the in-game ETnam options menu. 6 etnam Damage Sight Display a layer on player HUD according to his HP level. This setting is available on the client using the in-game ETnam options menu. DogTags When a player die, it will drop its dogtag on the battlefield. Collect them to earn a medal and win dogtags master competition. Dynamite Countdown Level 5 Engineer will earn the ability to see a countdown when aiming to a planted dynamite. Enemy Spawn Time Since players will use external programs or scripts to calculate the enemy respawn time, We decided to include this feature as default. Anyway server admin can decide if enable or disable it. Extreme Gore ETnam includes extreme gore features such as: > Bloody knife; > Bloody body and face; > Machine Gun and Shotgun power gib; > Smoking gibs; > Head gibs; > Head gibs blood spurts; > Incinerated corpses; > White eyes for corpses; > Death animations; > Pain animations; Blood and Gibs settings are available on the client using the in-game ETnam options menu. Fury This is the ETnam revisitation of the common ET adrenaline. We decided to build it this way to stop adrenaline abuse, but without removing it. In this way the player cannot decide when to use it, but it will automatically activated after a certain kills amount. This wants to represent the battlefield killing spree exaltation. NOTE: Server admin can decide the fury duration and the kills amount needed to activate this feature. 7 etnam GPS Scan Level 5 Battle Sense will allow CovertOps to use the GPS scan. They will be available on weapon bank 8. A CovertOps can call a GPS scan to spot enemies and make them visible to his team for few seconds. NOTE: This feature can be disabled by server config. Server admin can also set the time delay between two GPS scans. Grenades Warning Level 5 Battle Sense allow players to be warned from grenades proximity. Health Regeneration Level 4 Medic will earn helth regeneration. NOTE: This feature will be shared to each class. Hit Direction Display an hit arrow on player HUD. This arrow will aim to the direction where enemy bullets are coming from. This setting is available on the client using the in-game ETnam options menu. Hit Sounds ETnam includes custom client-side hit-sounds. Client will be allowed to choose between classic and realistic hit-sounds. Additionally players can select some alternative headshot sounds. This setting is available on the client using the in-game ETnam options menu. Hit Zones Client can bind “+hitzone" key. This will graphically show the player aim. Example: > bind x “+hitzone” NOTE: Server “advanced hit locations” feature must be enabled to have this feature working properly. This setting is available on the client using the in-game ETnam options menu. 8 etnam Kamikaze Level 5 CovertOps will earn the ability to sacrifice as kamikaze. Client can bind “kamikaze" key. Example: > bind x “kamikaze” This setting is available on the client using the in-game ETnam options menu. Knife Disarming Every class can use the knife to disarm mines. It will obviously take more time than the plier, plus enemy will hear the knife stabbing sound. So be carefull and use it at your own risk. Medals & Ribbons ETnam includes a medals and ribbons table. There are many awards for the player career. They are saved with XP, so they will stay until player XP will be resetted. Napalm Level 5 FieldOps will earn Napalm canister. It will be available on weapon bank 5. NOTE: Napalm should be used to weak the enemy team before an attack. Since it will NOT kill instantly, but slowly burn players until a certain HP amount (decided by a server CVAR). This wants to represent the sticky Napalm effect over skin and clothes. It can NOT be stopped taking medipacks. Use it in addiction to Airstrike and Artillery. Parachute Client can bind “parachute" key. This will allow players to open a parachute when pressing the binded key. Example: > bind x “parachute” NOTE: This feature can be disabled by server config. Must be carefull since unfair players can rush map objectives. The worst situation happens when server additionally allow double jump. This setting is available on the client using the in-game ETnam options menu. 9 etnam Scoreboard Kills Additionaly to XP, Player Rating and Kill Rating, the client can also choose to sort players by kills amount into the scoreboard. Press the keyboard TAB button to cycle between sorting types. Second Squad Allow client to choose the secondary team squad. Marines or Ranger for the USA team. North Vietnamese Army or Vietcong for the NAM team. NOTE: Since people can be confused by squad clothes, server admin can decide to enable or disable this feature. This setting is available on the client using the in-game ETnam options menu. Or directly into Limbo with a mouse click over the Limbo player head. Shellshock If a player takes more than 75 HP damage from a grenade explosion, it will fall down for few seconds, beeing vulnerable to the enemy attack. This is the moment to finish him. NOTE: Only grenades explosion activate this feature. Sticky Grenades Client can stick grenades over enemies chest using the “weapkick" feature while holding a grenade. Example: > bind x “weapkick” This setting is available on the client using the in-game ETnam options menu. Target Distance Enemy distance calculation when using a scoped weapon. Text Motion Use text motion effect for HUD kill messages. This setting is available on the client using the in-game ETnam options menu. 10 etnam Tripmines Level 5 Engineer will earn tripmines. They will be available on weapon bank 7. To deploy a tripmine you must place it on a wall and arm it. NOTE: The wire will be visible only to your team, unless tripmine isn't spotted by an enemy CovertOps. Use it in addiction to Claymores and Atmines. Weapons > Ithaca. > Napalm. > Akimbo Mac-10. > M79. > AK-47 > M16. > M3A1. > RPD. > Dragunov. > M21. > LAW. > RPG. > Tokarev. > Revolver. > M60. > DShK. > M2HB. > Scoped AK-47. > Scoped M16. Weapon Kick Client can bind “weapkick" key, and use it as a weapon melee attack. Example: > bind x “weapkick” It can also be used to open doors and stick grenades to enemies (when holding a grenade). This setting is available on the client using the in-game ETnam options menu. XP Marker This feature display the earned XP in the middle of client screen This setting is available on the client using the in-game ETnam options menu. 11 etnam in french it's better
_________________
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xyzal
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Sujet du message: Re: ET vietnam mod Posté: Mer Mar 23, 2011 2:16 pm |
Owned |
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Enregistré le: Ven Jan 30, 2009 9:48 pm Messages: 111
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Je suis totalement d'accord avec virtoc, j'ai testé le mod à ses débuts et j'ai de suite eu l'impression de jouer en NQ. Donc malgré les skins simpas tout ça, non merci je suis vite revenu vers Etpub. Et malheureusement pour moi et les amoureux d'Etpub, depuis la création de ce serv Life vietnam, le vrai le beau l'authentique serv Life est quasiment vide arretez de manger des serpents dans la jungle et revenez vite
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virtoc
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Sujet du message: Re: ET vietnam mod Posté: Mer Mar 23, 2011 3:45 pm |
Owned |
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Enregistré le: Lun Aoû 25, 2008 9:40 am Messages: 229 Localisation: Basse-Normandie
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Klem a écrit: in french it's better Google translator !?
_________________ FREEDOM ! (William Wallace before his execution)
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ThaMasta
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Sujet du message: Re: ET vietnam mod Posté: Mer Mar 23, 2011 9:34 pm |
N00B |
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Enregistré le: Sam Mar 19, 2011 9:32 pm Messages: 4
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Premierement ETNAM est basé sur ETPUB, Secondo, tout les puissance d'arme sont GÉRABLE par les administrateur responsable du serveur Il est donc normal que si vous allez tester le serveur sur un serveur ou les admins ne sont pas assez habile a modifier les ambiance de jeux, vous allez seulement fraggué sur un serveur mal équilibré !! ABSOLUMENT TOUT , TOUT , TOUT les actions du mod ETNAM sont GÉRABLE.. N'oubliez pas que Wolfenstein est un jeux GRATUIS OPEN SOURCE , ce qui veux dire qu'on peut modifier absolument TOUT l'aspect du jeux si l'on est assez débrouillard pour le faire, si vous ne l'etes pas alors il faut utiliser google pour faire ces recherches.. (ou me poser des questions en general je suis assez sympa pour aider) Mais bon.. de mon coté.. le serveur ETNAM que j'offre n'est pas terminer, en fin de semaine je prévois faire les dernières modifications du serveur pour le rendre le plus équilibré possible!! Ca fait 10 ans que je joue a ET , et serieusement ETNAM est le meileur mod qui n'ai jamais sortis jusqu'a ce jour !! et j'en ai administrer de nombreux d'entre eux.. il faut seulement que le serveur soit bien gerer et vous allez trouver le jeux tout simplement incroyable et amusant d'y completer les objectifs.. En esperant que cette vision vous changera un peut votre opinion sur un mod trop ''superflu overpower'' pour un mod ''digne de notre époque et très bien construit'' Bon jeux a vous
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Darkhost
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Sujet du message: Re: ET vietnam mod Posté: Mer Mar 23, 2011 9:55 pm |
Admin Gentil |
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Enregistré le: Ven Oct 13, 2006 6:10 pm Messages: 4701 Localisation: GoldRush
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Je sais comment configurer un serveur merci, comme tu peux le voir le LIFE a déjà largement fait ses preuves. J'ai configuré le ETnam pour une soirée de test, en laissant presque tout par défaut pour découvrir le mod tel qu'il a été codé.
J'ai eu les premiers retours des joueurs sur leurs attentes et il est maintenant configuré de cette manière. Il ne reste plus que des retouches.
_________________
Se connecter au serveur LIFE :/connect et.clan-life.com
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Vous ne pouvez pas poster de nouveaux sujets Vous ne pouvez pas répondre aux sujets Vous ne pouvez pas modifier vos messages Vous ne pouvez pas supprimer vos messages
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